1.00 - 2/16/2026

Added

  • BACKGROUND TRACK : "dungeon drif"
    • BG tracks play every once and awhile
  • The ability to pause
  • Little animation before true death
  • little anim kinda transition thingy with enemies when they spawn and now they do like a bouncy kinda thing when they spawn
  • HIGH SCORE!
  • SAVE FILE
  • Enemy Direction... animations? Do you wanna call it that?
  • Player Sprite
  • SOUND EFFECTS!
  • Bullet Sprite

Changed

  • Enemy is now SLIGHTLY brighter
  • Enemies spawning in the same direction after spawning multiple around the same time is a rarer chance now (10% chance)
  • Bullets now fade in half the time
  • The bullet sprite is scaled up

Fixed

  • The cursor is now invisible
  • Enemies spawned later are now behind enemies spawned earlier