- ADDED ENEMY VARIATIONS!
- They work via the new
enemy_variations field in level JSONs.
- ADDED 3 NEW LEVELS!
- Level 4 is complete
- Level 5 and 6 are still Work in Progresses
- Added
settings field to level JSONs
camera_zoom
bg_scale_modifier
- Added Level BGs in the BG of the level select
- [DESKTOP]
api_version should be 3.0+ for mods to not be labelled as outdated
- Changed directory of the (now default) enemy asset to
assets/images/enemies/default (this is where all enemy assets will go obv)
- Removed Panning and Pitching depending on what direction an enemy spawns in